On-device progress
No account. No app server. Your journey and settings stay on this device.
Rout1 · Learning game
Learn it by living there.
Machine-learning ideas become places in a pixel-RPG world. Walk the road, help your robot, and return before the path fades from memory.
Coming soon · Progress stays on your device
The map is your memory
A river carries data. A mill shapes it. A forge trains it. The road gives each idea somewhere to live in your mind.
Ambient music. “Hymn to the Dawn”, “Petrichor”, “Effervescence”, “Balefire”, “Ephemera”, “Computations in a Snowstorm” — No Cello Mix, and “Monomyth — The Vision” are by Scott Buckley and used under Creative Commons Attribution 4.0. ML Quest excerpted, shortened, level-adjusted, cross-faded, and looped each track.
Visuals. Pixel tiles and the in-world pixel font come from Kenney’s Tiny Town, Tiny Battle, Tiny Farm, Tiny Dungeon, and Tiny Ski packs, released under CC0. The world layout, robot, character faces, lesson figures, animation layers, and sound effects were created for ML Quest.
Full records: Music attribution · Tiny Town · Tiny Battle · Tiny Farm · Tiny Dungeon · Tiny Ski
Lessons you can touch
Move cargo to the right dock. Put a journey in order. Tune a system and watch what changes. Each game makes the idea something you do.
A quiet place to learn
No account. No app server. Your journey and settings stay on this device.
No advertising, tracking, or analytics. Return because the world is worth remembering.
Supports VoiceOver, Dynamic Type, Reduce Motion, and meaning that does not depend on colour alone.
ML Quest for iPhone and iPad
ML Quest is preparing for its first App Store release. Support and privacy details are ready now.